For my pygame project, I must detect collision betweeen various .png image that move on the screen.
I have put the image inside sprite, and the sprite inside group, then I use this :
pygame.sprite.spritecollide(perso, zombie_group, False)
However, sometime, my image don't touch, but pygame detect a collision...
This is due to the fact that my images are png with transparent borders.
The transparent border collide, and pygame detect this :(
Any idea to stop the transparent border from colliding ?